Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Lost in Random: The Eternal Die Gets Release Date

    May 16, 2025

    Fairgames Developer Haven Studios Sees Founder Exit After Poor External Tests

    May 16, 2025

    Persona 5: The Phantom X Releases Next Month

    May 15, 2025
    Facebook Twitter Instagram
    • About Us
    • Our Authors
    • Contact Us
    Facebook Twitter Instagram
    PixelbytegamingPixelbytegaming
    • Home
    • Latest
      1. PlayStation
      2. Xbox
      3. PC Game
      4. Nintendo
      5. View All

      Fairgames Developer Haven Studios Sees Founder Exit After Poor External Tests

      May 16, 2025
      7.5

      Little Kitty, Big City – A Review

      May 9, 2025

      Alien: Rogue Incursion Coming To PlayStation 5 And PC, With No VR Required

      May 8, 2025

      Grand Theft Auto VI Trailer Captured On Base PlayStation 5, Sparking Some Debate

      May 7, 2025

      Microsoft Cutting 3% of Workforce, Affecting 6,000 employees

      May 13, 2025

      Generative AI “Not A Mandate”, Head of Compulsion Games Say

      May 5, 2025

      Gears of War: Reloaded Releases This Summer, Coming To PlayStation

      May 5, 2025

      The Elder Scrolls IV: Oblivion Officially Revealed, Available Today

      April 22, 2025

      inKonbini Prologue Demo Available May 1st

      April 28, 2025

      Breath of Fire IV Returns on PC Through The GOG Preservation Program

      April 25, 2025

      Dune: Awakening Recieves Three Week Delay Shortly Before Release

      April 15, 2025

      Rise of The Ronin Coming To Steam In March

      January 27, 2025

      Nintendo Expects Switch 2 To Sell 15 Million In Nine Months

      May 9, 2025

      Entire Final Fantasy VII Remake Series Eventually on Nintendo Switch 2, Square Enix Confirms

      May 7, 2025
      8.0

      The Hundred Line: Last Defense Academy – A Review

      May 1, 2025

      Nintendo Warns Switch 2 Expected to Experience Supply Shortage In Japan

      April 23, 2025

      Microsoft Cutting 3% of Workforce, Affecting 6,000 employees

      May 13, 2025

      Generative AI “Not A Mandate”, Head of Compulsion Games Say

      May 5, 2025

      Gears of War: Reloaded Releases This Summer, Coming To PlayStation

      May 5, 2025

      The Elder Scrolls IV: Oblivion Officially Revealed, Available Today

      April 22, 2025
    • News
    • Reviews
    • Gaming Videos

      Split Fiction Announced At VGAs From It Takes Two Developer Hazelight

      December 13, 2024

      The Witcher IV Announced During The VGAs

      December 13, 2024

      Intergalactic, The Naughty Dog Long Awaited New IP, Announced At VGAs

      December 13, 2024

      Project Century, The New IP From RGG Studio, Announced During VGAs

      December 13, 2024

      Indie Corner #6: On Your Tail

      November 1, 2024
    PixelbytegamingPixelbytegaming
    Home » Mountaintop Studios Announces Closure Shortly After Debut Game, Spectre Divide, Launches
    News

    Mountaintop Studios Announces Closure Shortly After Debut Game, Spectre Divide, Launches

    Zach BarbieriBy Zach BarbieriMarch 13, 2025No Comments3 Mins Read
    Facebook Twitter Pinterest Reddit LinkedIn Tumblr Email
    Spectre Divide
    Share
    Facebook Twitter Pinterest Reddit Email

    Mountaintop Studios has announced they are shutting down the studio just 6 months after launching their debut title Spectre Divide was released. The studio has explained that the tactical shooter, which was released as a free-to-play title, has not delivered the success that would be required to have it become sustainable. As a result of this, the game will be getting shut down and Mountaintop Studios will be closing its doors.

    CEO of Mountaintop Studios, Nate Mitchell, broke the news via a blog post, stating that following the release of Season 1 for Spectre Divide, interest in the game had subsided. Season 1’s release had seen a total of 400,000 players, with a total player count of 10,000 across all available platforms.

    He wrote in the blog post:

    As time has gone on, we haven’t seen enough active players and incoming revenue to cover the day-to-day costs of Spectre and the studio. Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we’re out of funding to support the game. This means Mountaintop will be closing its doors at the end of this week.

    We expect to take Spectre offline within the next 30 days, but we plan on disabling new purchases and refunding money spent since Season 1 launch via the platforms. We’ll be following up with more information on this soon.

    Mitchell also said that Mountaintop explored serial options in hopes of keeping the studio open. These included attempts to find a publisher, searching for additional funding, or even being acquired, with these attempts ultimately falling flat given this recent news. Previously, Mountaintop had secured $35 million across two investment rounds to aid development on Spectre Divide.

    At this time, it is unclear how many employees are still employed at the studio, with the studio having previously laid off 13 people in September of 2024. When this occurred the studio had stated that these cuts were made to ensure the ability to support the game and its playerbase for a long period. Mitchell stated the team “went down swinging” after they rallied to implement post-launch content based on post-launch feedback.

    He additionally added:

    Game development is full of twists, turns, and surprises, and the industry has changed dramatically since we started the project in 2020. Even though we missed the mark this time, we wouldn’t trade the journey for anything.

    Currently, it is a troubling time for Live-Service games, with many like XDefiant and Suicide Squad: Kill The Justice League recently announcing their closure, to name a few. Most famously, Sony produced Concord, which only lasted two weeks on the market last year, despite having a rumored 400 million budget. While I would argue that all games have merit, Live-Service games inherently attempt to monetise the experience for continued profits and content updates over a long period of time. With so many games attempting to enter this space, and nowhere near enough profits to go around, it isn’t a surprise so many studios are struggling to sustain their game.

    Remember to follow us on Twitter and Facebook to keep up to date on everything we have going on!

    Mountaintop Studio Spectre Divide
    Share. Facebook Twitter Pinterest LinkedIn Tumblr Reddit Email
    Previous ArticleSplit Fiction Hits One Million Sales In 48 Hours
    Next Article Warhammer 40K: Space Marine 3 In Development
    Zach Barbieri
    • Website
    • Twitter

    Enjoyer of Final Fantasy, Cyberpunk, and Ghost of Tsushima to name a few. Currently waiting to doom society in Civilization VII. Twitter: https://x.com/GirlBossGamer Blusky: https://bsky.app/profile/dreadedgirlboss.bsky.social

    Related Posts

    Lost in Random: The Eternal Die Gets Release Date

    May 16, 2025

    Fairgames Developer Haven Studios Sees Founder Exit After Poor External Tests

    May 16, 2025

    Persona 5: The Phantom X Releases Next Month

    May 15, 2025

    Dragon Quest XII Creator Reaffirms Game Still In Development

    May 14, 2025

    S.T.A.L.K.E.R. Legends of the Zone Trilogy Gets Next Gen Upgrade

    May 14, 2025

    Microsoft Cutting 3% of Workforce, Affecting 6,000 employees

    May 13, 2025
    Add A Comment

    Comments are closed.

    Editors Picks

    Lost in Random: The Eternal Die Gets Release Date

    May 16, 2025

    Fairgames Developer Haven Studios Sees Founder Exit After Poor External Tests

    May 16, 2025

    Persona 5: The Phantom X Releases Next Month

    May 15, 2025

    Similar To Forza Horizon 5, PlayStation Exclusives Should Go Multiplatform

    May 14, 2025
    Top Reviews
    10.0
    Featured

    A Champion of The Light – Alan Wake II Review

    By Zach Barbieri
    9.0
    Featured

    Defy Your Fate – Final Fantasy VII Rebirth Review

    By Zach Barbieri
    9.0
    Featured

    The Stages of Grief – Closer The Distance Review

    By Zach Barbieri
    About Us
    About Us

    Your source for the gaming news.

    Our Picks

    Lost in Random: The Eternal Die Gets Release Date

    May 16, 2025

    Fairgames Developer Haven Studios Sees Founder Exit After Poor External Tests

    May 16, 2025

    Persona 5: The Phantom X Releases Next Month

    May 15, 2025
    Top Reviews
    10.0

    A Champion of The Light – Alan Wake II Review

    January 10, 2024
    9.0

    Defy Your Fate – Final Fantasy VII Rebirth Review

    March 13, 2024
    9.0

    The Stages of Grief – Closer The Distance Review

    August 6, 2024
    Facebook Twitter Instagram Pinterest
    • Latest
    • News
    • About Us
    • Contact Us
    © 2025 - Pixel by TE Gaming

    Type above and press Enter to search. Press Esc to cancel.