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    Home » Pirates VR Jolly Roger – A Review
    Featured

    Pirates VR Jolly Roger – A Review

    AndresPlaysBy AndresPlaysJune 2, 2025No Comments4 Mins Read
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    Pirates VR
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    The concept of pirates, as we know it, is embellished by what we have been shown in the
    media—Treasure Island by Robert Louis Stevenson, One Piece, Pirates of the Caribbean,
    Sea of Thieves. The collective unconscious mostly has a clear archetype when the idea of a
    swashbuckling, gold-finding, drunk sailor comes to mind. To conceive that idea as a virtual
    reality video game seems like a winning strategy. After all, who wouldn’t want to sail the
    seas and plunder forgotten loot while fighting cursed skeletons in the process? From the
    outset, Pirates VR Jolly Roger felt like it was going to be that fantasy-accomplishing game,
    but sadly, that is far from the truth.

    Instead, what developer Split Light Studio created is something more akin to a puzzle game
    set on a Caribbean island, with not much else to give that sense of what players would think
    consists of a veritable pirate adventure. This is not to say that it is a bad game by any
    means, but simply something that, from the marketing surrounding the game, felt like a
    completely different experience from what players could eventually expect to play.
    Thankfully, there are some sparks of Jack Sparrow magic here and there that could keep its
    aficionados going.

    Pirates VR Jolly Roger opens on the galley of a ship with your fellow mate drinking rum from
    your tankards as per usual, talking about rumors of the coffers of a lifetime. Not long after
    hitting another cliched pirate story beat about the buried treasure of Davy Jones, the game
    drops you on an island close to the ship. A few direct tutorials that explain how to move,
    crouch, and grab things lead into what the game actually offers, with a somewhat teasing
    parrot as your guide.

    Cutting to the chase, the gist of Pirates VR Jolly Roger is to explore around the island and
    find your way around it to find said booty. No hand holding might sound enticing for a
    specific subset of players, especially for a one and a half hour puzzle adventure. Although
    there is not much in the way of side content to explore, no options to nudge you as to where
    to go next can become easily frustrating. Considering the way the game itself feels to play, it
    is disappointing in several ways.

    If this were your first time playing a VR game, it would understandably feel like a bold step
    into the immersive world of virtual reality, but for veterans of the medium, this game feels
    barebones at best. Climbing is an exciting mechanic that, again, for newcomers to the
    platform might be revolutionary, feels out of place being so prevalent in a video game that
    has “Pirates” as the first word in its title, and there is a lot of it. Extending your arms to grab
    ledges or vines is novel enough, but even when the platforming and collision are flimsy, it
    tests your patience to say the least.

    Although the animations leave to be desired, for a PS VR2 video game quality the graphics
    are serviceable. The movement of the sea looks natural, the rock textures inside caves feel
    rough and authentic, for the most part, and the gorgeous white sand at least gives off the
    impression of walking in it briefly. It is the rest of the experience that is lacking. The lack of
    impactful exploration, nonexistent collisions with the environment, too much climbing, and
    not enough swashbuckling is what ultimately made me feel that I was misled into thinking I
    was going to play a different game than what I ended up experiencing.

    Looking at it from that perspective, there is an enjoyable campaign to be had. Throughout
    the course of its 5 chapters, each area tends to try its best to convey a balanced line
    between being a grave robber and a treasure hunter at the same time. None of the puzzles
    are exceedingly difficult, and with a bit of patience, there is a way to figure them all out
    without the need to look them up at first glance. The use of a lamplight does offer a sense of
    atmosphere that is not easy to recreate, and even exudes eeriness paired with the vibration
    of the headset in certain areas. Without going into much detail, there are even some spooky
    moments that harken back to the developer’s last game, Afterlife VR, which is a welcome
    change of pace from the careful observation of your surroundings to find the solution to each
    puzzle.

    Verdict

    Fundamentally, a puzzle game with light gameplay elements, Pirates VR Jolly Roger is a
    short story that tries to recreate the most recognizable highlights of a pirate’s life, but ends
    up showing only the stereotypes without bringing anything new to the table. That said, those
    Looking for a brief detour into an inoffensive pirates-style attraction in VR for a while, you
    know exactly where to look.

    Remember to follow us on Twitter, Facebook, and Bluesky to keep up to date on everything we have going on!

    Reviewed for PlayStation VR 2, also available on Meta Quest 3 and Steam

    6.5 Okay

    A review code was provided by Split Light Studio For the purposes of this review.

    Developer: Split Light Studio

    Publisher: VRKiwi

    Release Date: May 15th (PSVR2)

    Pros:
    - Gorgeous graphics
    - Interesting puzzles & atmosphere

    Cons
    - Tedious exploration
    - Lack of meaningful content
    - Not enough pirate gameplay

    • Pirate VR Jolly Roger 6.5
    Pirate VR Jolly Roger Split Light Studio VRKiwi
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