Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Lost in Random: The Eternal Die Gets Release Date

    May 16, 2025

    Fairgames Developer Haven Studios Sees Founder Exit After Poor External Tests

    May 16, 2025

    Persona 5: The Phantom X Releases Next Month

    May 15, 2025
    Facebook Twitter Instagram
    • About Us
    • Our Authors
    • Contact Us
    Facebook Twitter Instagram
    PixelbytegamingPixelbytegaming
    • Home
    • Latest
      1. PlayStation
      2. Xbox
      3. PC Game
      4. Nintendo
      5. View All

      Fairgames Developer Haven Studios Sees Founder Exit After Poor External Tests

      May 16, 2025
      7.5

      Little Kitty, Big City – A Review

      May 9, 2025

      Alien: Rogue Incursion Coming To PlayStation 5 And PC, With No VR Required

      May 8, 2025

      Grand Theft Auto VI Trailer Captured On Base PlayStation 5, Sparking Some Debate

      May 7, 2025

      Microsoft Cutting 3% of Workforce, Affecting 6,000 employees

      May 13, 2025

      Generative AI “Not A Mandate”, Head of Compulsion Games Say

      May 5, 2025

      Gears of War: Reloaded Releases This Summer, Coming To PlayStation

      May 5, 2025

      The Elder Scrolls IV: Oblivion Officially Revealed, Available Today

      April 22, 2025

      inKonbini Prologue Demo Available May 1st

      April 28, 2025

      Breath of Fire IV Returns on PC Through The GOG Preservation Program

      April 25, 2025

      Dune: Awakening Recieves Three Week Delay Shortly Before Release

      April 15, 2025

      Rise of The Ronin Coming To Steam In March

      January 27, 2025

      Nintendo Expects Switch 2 To Sell 15 Million In Nine Months

      May 9, 2025

      Entire Final Fantasy VII Remake Series Eventually on Nintendo Switch 2, Square Enix Confirms

      May 7, 2025
      8.0

      The Hundred Line: Last Defense Academy – A Review

      May 1, 2025

      Nintendo Warns Switch 2 Expected to Experience Supply Shortage In Japan

      April 23, 2025

      Microsoft Cutting 3% of Workforce, Affecting 6,000 employees

      May 13, 2025

      Generative AI “Not A Mandate”, Head of Compulsion Games Say

      May 5, 2025

      Gears of War: Reloaded Releases This Summer, Coming To PlayStation

      May 5, 2025

      The Elder Scrolls IV: Oblivion Officially Revealed, Available Today

      April 22, 2025
    • News
    • Reviews
    • Gaming Videos

      Split Fiction Announced At VGAs From It Takes Two Developer Hazelight

      December 13, 2024

      The Witcher IV Announced During The VGAs

      December 13, 2024

      Intergalactic, The Naughty Dog Long Awaited New IP, Announced At VGAs

      December 13, 2024

      Project Century, The New IP From RGG Studio, Announced During VGAs

      December 13, 2024

      Indie Corner #6: On Your Tail

      November 1, 2024
    PixelbytegamingPixelbytegaming
    Home » Prehistoric Live-Service With Lackluster Bite — Exoprimal Review
    Reviews

    Prehistoric Live-Service With Lackluster Bite — Exoprimal Review

    Zach BarbieriBy Zach BarbieriAugust 9, 2023No Comments8 Mins Read
    Facebook Twitter Pinterest Reddit LinkedIn Tumblr Email
    Share
    Facebook Twitter Pinterest Reddit Email

    Developer: Capcom

    Publisher: Capcom

    Release Date: July 14th, 2023

    Released For: Playstation 4, PlayStation 5, Xbox One, Xbox Series, and Windows

    Live Service, for like of any better way to say this, is here to stay in the video game industry. With the growing costs of development and a shifting landscape of constant acquisitions of course every publisher, Even Capcom, is chasing that one game that can financially offset their others. Exoprimal, unfortunately, is not that game.

    To be fair, I wasn’t hyped for Exoprimal. In actuality, I had actually forgotten that the game was still coming until it was only a week away. There is something to be quietly excited about when it comes to a hoard shooter where you and your friends team up to fight waves of dinosaurs however and I was holding out hope this would surprise me. There was about an hour in there where it actually did but soon that excitement went downhill, and fast.

    There’s A Story Mode In There!?

    To dissect this mess you first need to understand that the game actually has a story. And not just a story, no no, a Single-Player that meshes with the multiplayer (the central construct of the experience) like oil mixes with water. It’s like watching two cats in an alley fighting over scrap food, it’s just that bad.

    The story consists of two info-drop styles, all jarring in their own almost infuriating way. The first of these is cutscenes. These are the most palatable as you watch you and your crew attempt to escape the clutches of Leviathan, an AI forcing you into dino-killing war games, and Bikatoa island where you all crash-landed. These scenes almost always play out in the ship you landed, leading to a very stagnant feeling as, beyond the ever so often crazy reveal it feels like nothing is actually happening. At times I even zoned out for moments, only to return minutes later and not having actually lost any major trend.

    Some cutscenes actually play out before, after, or even during missions. After joining a match, if a player is at the trigger point, or all players have passed it, story missions will enter player rotation. These scenes are unskippable (everybody’s favorite kind I know) and can take multiple minutes to get through, and once in rotation, you can logistically get these missions multiple times in a row as I was so lucky. There is also no synching when playing with friends. This means if each player is at different points in the story your friend can get a cutscene while you wait in limbo of lackluster customizations (more on that later) waiting for permission to start the next round.

    The second Info drop is through lost data that your character gets after mostly every match. You can claim these through the archive section in your lobby, any annoying and arbitrary menu that feels even worse when you realize what the game is missing. These simply show dialog between characters in bland, Metal Gear-style codex sequences. These moments also play out for what could be 5 minutes and offer rather little to fully expand the experience. A strand of lost data scenes, for instance, revolves around a screwdriver used by a lead character… And it really doesn’t get deeper than it sounds.

    Let The Wargames Begin

    The core of the gameplay loop is also far too repetitive to realistically last. You pick an exosuit, which acts as a class for your character. These suits make up one of the shining points in the game as there are ten to choose from and they do change up your playstyle. They are divided into three types, attack for high damage, tank for mob control, and healers to keep your party of 5 alive. These suits can also be changed mid-match so you can always play to a smart team composition, or switch based on what role you want to fill.

    From there, you jump into a wave-based multiplayer match where you attempt complete objectives faster than an opposing team that is in the same match, just not in the same instance of it. Once a team completes the first set of objectives they are sent to a final round. One of the misleading things in the game is that, while there will be a PvE mode added on the 28th of July, there is no true PvE mode in the game yet. The options for the sole mode in the game Dino Survival list PvP, Random, and PvE these all involve you competing against a second team. The only change is that the final round will feature direct combat in one, while the other is simply playing more waves while trying to beat the other team. Dominators, which allow players to invade the other team’s space as a Dinosaur, appear and work in both further making this feel like a poor choice for identification.

    Your first round or two will feel awesome. A vortex opens up, dinosaur hoards pour from the sky, and you start blasting as best you can to clear them all. This fun fades fast. For starters, the massive dino hoards the game promised never seem to materialize. In most waves, you have a set list of kills to achieve which usually include 1 or 2 large dinosaurs and a set amount of smaller enemies. The smaller hoards can range from 100 to 300 which never feels grand or epic. Split 5 ways with your team this is maybe 25 kills a person. There are moments where you battle way larger numbers and even have an objective number of over 1000, but those are few and far between moments that are locked between hours of bland repetition to unlock story beats. Even after you have unlocked them they will not often come up on the rotation.

    All of this is further compounded by the fact that the game has exactly zero stat tracking available in it which would be a bafflingly bad choice for a developer that has never made a game like this before, but it’s not like Capcom has not tried dipping their toes in the live service genre before with titles like Resident Evil Re:Verse or Umbrella Corp. The best you can do is check post-round medals to get a rough estimate of your kills, but don’t expect to find ANY form of running tally for kills or heals any place in the game. This will be especially hard for people looking to complete the games Trophy/Achievement list, but even for the average gamer just trying to see if they are doing well in heals will have a bad time.

    All of this is a shame because the limits that the developers put on the game hold it back. Want to enjoy Dinosaur slaying? Only the meager amount we let you. What to check stats in order to change your play style or measure if you are making skill progress? None for you. It’s ultimately not a good look that hinders the experience by leaps and bounds. Hopefully, their added modes bring the experience back but that also works against it. The game doesn’t feel fully fleshed out now and now is going to influence my willingness to give it a chance later. I hope they do fix these issues and in a year I’m eating my words but given the state of Japanese live service games this year (Babylons Fall and Gundam Evolution both dying and others set too) I really question if the usual Capcom crossovers they have mapped out will be enough to salvage the idea.

    Verdict

    There is something here, and maybe that’s the worst part about this. All I wanted was stupid fun mowing down dinosaurs but the game constantly gets in its own way. The story would be Ok, or at least slightly passable if it didn’t constantly get in the way of the multiplayer component that feels like a big part of the always-online game. And even when it doesn’t the repetitive nature of the game will almost undoubtedly lead to burnout and fatigue after only a few hours, and that’s before the absurd limits on most levels keep the combat from becoming god forbid intense. Add to that the lack of stat tracking like every other modern live-service title and what you have is a quickly forgettable blip in the 2023. But hey, Capcom just needs this to last till Dragons Dogma 2 anyway

    Follow us on social media to keep up to date from everything from PixelByte Gaming!

    Reviewed For PlayStation 5: Also Available For PlayStation 4, Xbox One, Xbox Series S/X, Windows PC

    5.0 Mediocre

    Exoprimal Is a 5v5 competitive hoard shooter from Capcom. The player fights both waves of dinosaurs and other players to win matches.

    Pros:

    Diverse Suit Types

    Some Fun With Friends

    Cons:

    Repetitive

    Invasive Story

    Boring Wave Caps

    No Stat Tracker

    • EXOPRIMAL 5
    Capcom Exoprimal
    Share. Facebook Twitter Pinterest LinkedIn Tumblr Reddit Email
    Previous ArticleNew Exoprimal Mode Makes A Poor Case For The Longevity of Capcoms’ New IP
    Next Article An Existential Crisis Worth Having— Oxenfree II: Lost Signals Review
    Zach Barbieri
    • Website
    • Twitter

    Enjoyer of Final Fantasy, Cyberpunk, and Ghost of Tsushima to name a few. Currently waiting to doom society in Civilization VII. Twitter: https://x.com/GirlBossGamer Blusky: https://bsky.app/profile/dreadedgirlboss.bsky.social

    Related Posts

    7.0

    The Precinct – A Review

    May 14, 2025
    7.5

    Little Kitty, Big City – A Review

    May 9, 2025
    7.5

    Spirit of The North 2 – A Review

    May 8, 2025
    8.5

    Revenge of the Savage Planet – A Review

    May 5, 2025
    8.0

    The Hundred Line: Last Defense Academy – A Review

    May 1, 2025

    Breath of Fire IV Returns on PC Through The GOG Preservation Program

    April 25, 2025
    Add A Comment

    Comments are closed.

    Editors Picks

    Lost in Random: The Eternal Die Gets Release Date

    May 16, 2025

    Fairgames Developer Haven Studios Sees Founder Exit After Poor External Tests

    May 16, 2025

    Persona 5: The Phantom X Releases Next Month

    May 15, 2025

    Similar To Forza Horizon 5, PlayStation Exclusives Should Go Multiplatform

    May 14, 2025
    Top Reviews
    10.0
    Featured

    A Champion of The Light – Alan Wake II Review

    By Zach Barbieri
    9.0
    Featured

    Defy Your Fate – Final Fantasy VII Rebirth Review

    By Zach Barbieri
    9.0
    Featured

    The Stages of Grief – Closer The Distance Review

    By Zach Barbieri
    About Us
    About Us

    Your source for the gaming news.

    Our Picks

    Lost in Random: The Eternal Die Gets Release Date

    May 16, 2025

    Fairgames Developer Haven Studios Sees Founder Exit After Poor External Tests

    May 16, 2025

    Persona 5: The Phantom X Releases Next Month

    May 15, 2025
    Top Reviews
    10.0

    A Champion of The Light – Alan Wake II Review

    January 10, 2024
    9.0

    Defy Your Fate – Final Fantasy VII Rebirth Review

    March 13, 2024
    9.0

    The Stages of Grief – Closer The Distance Review

    August 6, 2024
    Facebook Twitter Instagram Pinterest
    • Latest
    • News
    • About Us
    • Contact Us
    © 2025 - Pixel by TE Gaming

    Type above and press Enter to search. Press Esc to cancel.