Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    LET IT DIE Online Service Set To End In September

    March 4, 2026

    Ghost of Yotei and Saros Skipping PC As Sony Shifts To First-Party Exclusives

    March 4, 2026

    Resident Evil Requiem – Where to Locate The Safes and How To Open Them

    March 3, 2026
    Facebook Twitter Instagram
    • About Us
    • Our Authors
    • Contact Us
    Facebook Twitter Instagram
    PixelbytegamingPixelbytegaming
    • Home
    • Latest
      1. PlayStation
      2. Xbox
      3. PC Game
      4. Nintendo
      Featured
      7.0

      Freedom Wars Remastered Review – The Time Is (Almost) Right

      By Zach BarbieriJanuary 15, 2025
      Recent
      7.0

      Freedom Wars Remastered Review – The Time Is (Almost) Right

      January 15, 2025

      Transformers: Reactivate Cancelled With Dev Team Facing Potential Layoffs

      January 8, 2025

      Monster Hunter Wilds Will Get Second Open Beta Ahead of Release

      January 8, 2025
    • News
    • Reviews
    • Gaming Videos

      Split Fiction Announced At VGAs From It Takes Two Developer Hazelight

      December 13, 2024

      The Witcher IV Announced During The VGAs

      December 13, 2024

      Intergalactic, The Naughty Dog Long Awaited New IP, Announced At VGAs

      December 13, 2024

      Project Century, The New IP From RGG Studio, Announced During VGAs

      December 13, 2024

      Indie Corner #6: On Your Tail

      November 1, 2024
    • Guides & Walkthroughs
    PixelbytegamingPixelbytegaming
    Home » Scott Pilgrim EX Review – Streets of (Toronto) Rage
    Featured

    Scott Pilgrim EX Review – Streets of (Toronto) Rage

    Zach BarbieriBy Zach BarbieriMarch 3, 2026No Comments8 Mins Read
    Facebook Twitter Pinterest Reddit LinkedIn Tumblr Email
    Scott Pilgrim EX
    Share
    Facebook Twitter Pinterest Reddit Email

    I remember there being a fervent excitement for the Scott Pilgrim movie around the tail end of my high school career. Having not read the comics, this wasn’t such a big deal to me. Unfortunately, two of the people telling me how exciting this was did the movie reviews for the school paper, and once stated The Queen was a horrible movie because it was about an old lady. Needless to say, that means nothing.

    I would eventually see the movie, but I remembered being too distracted by whatever happened to Michael Cera and his face to truly enjoy it, even if the entire cast went on to be the biggest names in the industry. There was just never that attachment there for me. Scott Pilgrim EX doesn’t stray that far from everything that came before, but maybe getting to play something that harkens back to a specific slice of nostalgia familiar to me. It could be I was finally ready to feel that nostalgia in a way I wasn’t at 20, but it is something there that grabbed me.

    The first thing of note was that Scott Pilgrim EX is a sequel, albeit unofficial, to the recent anime from 2023, Scott Pilgrim Takes Off, which is actually familiar to me. This contrasts with the game from 2012, which was an adaptation of the film plot, so here, we get an original set of events set after, in which Sonic the Hedgehog 2 happens in Scott’s home city of Toronto.

    This isn’t least of all because progress is literally saved at Star Posts scattered around the city, but also because the main antagonist through much of the story is, in fact, a metal, spin-dashing Scott Pilgrim. The members of his band Sex Bob-omb then go missing, and this forms the crux of the narrative as Scott and five other allies go out to save them and just generally beat the bad guys. Moreover, just to be clear, the band’s name, which is a bit of classic nostalgia, is not the only reference to Super Mario, so there’s that.

    While the game is chock-full of 90s references, the core of the game, which is a beat ’em up, draws heavily from River City Ransom over anything else, the third entry in the Kunio-kun series that reached America in 1990. These games have the move from left to right, and occasionally get stuck in a frame as you fight a horde of enemies, then move on. Where Kunio varied, and these similarities begin, is that the world can be explored at your leisure after unlocking new areas, which is actually encouraged.

    The player can choose between Scott Pilgrim, Ramona Flowers, Roxie Richter, Lucas Lee, Matthew Patel, and Robot-01 as they fight three gangs in the city. They look for members of the band as well as riffs to open rifts that allow the gang to open new areas that connect to the main map. It feels even more absurd than a Toronto filled with multi-colored succubuses trying to beat you down.

    Of all the inclusions, though, that of Robot-01 feels like a letdown. I know the character played a prominent role in Take Off, but there are so many memorable characters that could have replaced what amounts to a generic-looking robot. Kim Pines, for instance, can be seen jumping from job to job as she works at almost every business you can interact with. Similarly, Younge Neil and Knives Chau take on roles in the background, all of which I would have rather had as playable fighters.

    Part of the reason for this is that, despite the game having a VERY light story, during key moments like beating a boss, characters get to bring their personalities into dialogue. It feels like the best of all the throwbacks since I haven’t seen that in a while. Even River City Girls, one of my favorite series, treats both main leads as if they are always there. This approach in Scott Pilgrim EX led to some pretty interesting moments and, if we are being honest, is probably why I spent most of my playtime on Roxie with her absolute attitude. Well, that and she has a big sword that she uses to hurt people.

    These characters all have their own fighting style that they bring into the mix, as well as their leveling arc, so there is value to switching between them. You can do so easily, so there is no reason not to try them out as often as you can. There is also a drop-in/drop-out co-op of up to four people, so you can mix and match just how these characters can feed off each other. Combat itself can be pure chaos as the game throws waves of enemies at you, and while you can clear these alone, bringing friends into the mix makes it all the more fun and far less frustrating.

    And trust me, solo, the game can get frustrating. After getting everything you need to progress, narrative points are always marked with boss fights. They are pretty cool enemies that involve more, so knowing their attacks and avoiding them, and countering when you know a break will happen. The issue is that all the while, waves of other enemies charge you. This happens during the actual fight, but even getting to the fight requires fighting a horde of enemies, AND THEN, and then you get to fight the boss and his minions. This gets worse the further you get, as later bosses have a horde fight you need to win an objective against, then a horde fight, and then the boss. I needed a friend’s help to beat the game because my maxed stats, Roxie, were no match for the war of attrition.

    Healing in general makes this more frustrating, as you can only take one food item to go, and not every food item can be. This doesn’t act as healing but more as a revive should you hit zero. Most bosses, though, can hit for more than these can revive, so it feels more like a prolonging of the inevitable rather than something useful. Enemies also drop health, but very few and far between, and in fights where you are fighting what seems like the entire universe, it would be more helpful to get more. Even hitting 0 HP, you do get a chance at a revive, though again, in single player, you can’t move. With ten enemies probably on screen, you are most likely screwed, a much less agonizing fate when you have allies.

    I knew going in how the game was geared towards playing with one to three friends, so this doesn’t shock me. The issue is that they don’t really need to balance anything for more people because they are already throwing all of that at you when you’re solo, which feels almost hostile in a way. Some of us don’t have friends, and we would like to enjoy Zany fights in Toronto just like everybody else. Thank you very much!

    Food is equally the way you level up your character, with each food item having a stat increase they offer. There is no traditional leveling system on top of that, which is a shame. This allows you to farm stats if you are stuck, with the need just being that you fight enemies for pocket change to run to a place and buy these items. You have access to a place you can farm yourself to max in the second area. The other unfortunate part is that characters don’t evolve their combat set past what you start with. While slamming enemies back with Ramona’s hammer is fun, it robs this game of the depth some other titles in the same space bring.

    Exploring the map is fun, though again, it’s a pretty small map, made up of Toronto being essentially the center of it and these very bizarre alternate areas branching off from it. What the map lacks in size, it makes up for in personality. One area that you reach from a suburban area is a literal gothic castle. From a beach area, you can reach the Ice Age. A lot is going on. At one point, you fight Metal Scott in a park with Super Mario backgrounds, in front of a White Castle. This feels like the unholy trinity of my childhood.

    All the while wandering around, you are also treated to a pretty awesome 16-bit retro-inspired soundtrack that feels par for the course, given everything else. Anamanaguchi, a chiptune rock band, gave some personality to a world already bursting with it, which is definitely a good thing.

    Verdict

    Scott Pilgrim EX is a passable nostalgia romp that will offer you and your friends enjoyment, bashing your way through the world. The throwback world combines multiple aspects of games I grew up with, both as obvious references and easy-to-miss sight gags, with a fun roster of characters to beat your way through everything that stands in your way. The biggest issue I had with this experience was how hostile it got towards playing solo later on in the game. This can be solved if you play the way the retro gods intended and invite some friends, but it was still a glaring wall to hit. Scott Pilgrim EX never hits the apex of the nostalgia it hopes to emulate, but it is still a fun time to be had by all.

    Remember to follow us on Twitter, Facebook, and Bluesky to keep up to date on everything we have going on!

    Reviewed on PlayStation 5, also available for PlayStation 4, Xbox Series, Xbox One, Nintendo Switch, Nintendo Switch 2, and PC

    7.5 Good

    A review key for this title was provided by Tribute Games for the purposes of this review.

    Developer/Publisher: Tribute Games

    Release Date: March 3, 2026

    Pros:

    +Fun combat across several playable characters
    +loads of retro nostalgia in a classic's inspired package
    +Great co-op experience
    +Anamanaguchi soundtrack

    Cons:

    -Not much depth to leveling up and developing character
    -becomes increasingly punishing if you go solo

    • Scott Pilgrim EX 7.5
    Scott Pilgrim EX Tribute Games
    Share. Facebook Twitter Pinterest LinkedIn Tumblr Reddit Email
    Previous ArticleNew Details Emerge On Life Is Strange: Reunion
    Next Article Blue Prince Releases on Nintendo Switch 2 Today
    Zach Barbieri
    • Website
    • Twitter

    Enjoyer of Final Fantasy, Cyberpunk, and Ghost of Tsushima to name a few. Currently waiting to doom society in Civilization VII. Twitter: https://x.com/GirlBossGamer Blusky: https://bsky.app/profile/dreadedgirlboss.bsky.social

    Related Posts

    Everything Announced At The New Indie World Showcase 2026

    March 3, 2026
    7.5

    Dragon Quest VII Reimagined Review – Surf And Turf

    February 23, 2026
    8.0

    Resident Evil 7: Biohazard (Nintendo Switch 2) Review – Spooks On The Go

    February 23, 2026
    8.5

    Resident Evil Village (Nintendo Switch 2) Review – Horrible Place To Vacation, Great Place To Die

    February 23, 2026
    9.5

    Demon Tides Review – The New Pinnacle Of Platforming

    February 19, 2026

    LOVE ETERNAL Is a Masterclass In Deception

    February 18, 2026
    Add A Comment

    Leave A Reply Cancel Reply

    Editors Picks

    LET IT DIE Online Service Set To End In September

    March 4, 2026

    Ghost of Yotei and Saros Skipping PC As Sony Shifts To First-Party Exclusives

    March 4, 2026

    Resident Evil Requiem – Where to Locate The Safes and How To Open Them

    March 3, 2026

    Where To Access Exclusive Content in Resident Evil Requiem 

    March 3, 2026
    Top Reviews
    10.0
    Featured

    Date Everything! – A Review

    By Zach Barbieri
    10.0
    Featured

    A Champion of The Light – Alan Wake II Review

    By Zach Barbieri
    10.0
    Featured

    The Knightling Review – A Witty And Whimsical Playground

    By AndresPlays
    About Us
    About Us

    Your source for the gaming news.

    Our Picks

    LET IT DIE Online Service Set To End In September

    March 4, 2026

    Ghost of Yotei and Saros Skipping PC As Sony Shifts To First-Party Exclusives

    March 4, 2026

    Resident Evil Requiem – Where to Locate The Safes and How To Open Them

    March 3, 2026
    Top Reviews
    10.0

    Date Everything! – A Review

    June 12, 2025
    10.0

    A Champion of The Light – Alan Wake II Review

    January 10, 2024
    10.0

    The Knightling Review – A Witty And Whimsical Playground

    August 28, 2025
    Copy and paste this code on your site
    Facebook Twitter Instagram Pinterest
    • Latest
    • News
    • Guides & Walkthroughs
    • About Us
    • Contact Us
    © 2026 - Pixel by TE Gaming

    Type above and press Enter to search. Press Esc to cancel.