Ubisoft has ceased game development at the North Carolina-based studio Red Storm Entertainment, resulting in the loss of 105 jobs. This, according to a source who spoke with the site Gameindustry.biz. The studio will remain open, but the remaining employees will be refocused to work on the Snowdrop Engine, along with IT and customer relations.
Red Storm Entertainment was founded in 1996 and has since been closely associated with the Tom Clancy-branded military shooters, including Ghost Recon and Rainbow Six. The studio also had experience developing for VR, having worked on Werewolves Within and Assassin’s Creed Nexus VR. They were also developing a Splinter Cell VR title and The Division Heartland, but both projects were cancelled in 2022 and 2024, respectively.
A source at Ubisoft has claimed that these layoffs are part of Ubisoft’s global savings plan, with affected employees offered comprehensive support, including severance packages. Red Storm has experienced layoffs in both 2025 and 2024 as part of restructuring plans that affected 64 employees across the broader company. Red Storm was structured as part of Ubisoft’s “Creative Network”, a group of studios outside the five Creative Houses, formed to oversee the company’s biggest IPs.
The Snowdrop Engine is Ubisoft’s in-house engine, originally developed by Massive Entertainment for Tom Clancy’s The Division, which was released in 2016. Since then, it has powered many of the company’s games, including Mario + Rabbids Kingdom Battle, South Park: The Fractured But Whole, Avatar: Frontiers of Pandora, and Star Wars Outlaws. The engine is also being used for the upcoming Tom Clancy’s Splinter Cell remake, in development at Ubisoft Toronto. Ubisoft had previously stated plans to continue upgrading and developing the engine, which the decision to cease game development at Red Storm appears to align with.
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