An opinion piece by AndresPlays in which he argues it does not matter how many games come out in a year, as long as you find something you truly enjoy.
There is an ongoing sentiment that I simply cannot abide by. “Too many games” is something you hear often. What a timely blog to write on in September 2026. It is FOMO repackaged, and I just cannot wrap my head around it. Sure, as a games reviewer and someone who has written up to 5 reviews in one week (I don’t recommend it), I can see why I would want to cover all the games releasing week in, week out. But as a gaming enthusiast, one who does not need to be up-to-date with each and every single one of the games coming out, I ask, why should you try to embark on such an insurmountable task?
Spreading fear helps no one. Living in modern society already means being overwhelmed with news, work, family, friends. Do we really need to make a hobby our diligent work to the point of stressing us out too? I rebel against that notion. As individuals, we have our own tastes. Not to mention our background. As a Mexican, I love spicy food. I would not dare serve anything that I considered spicy to a foreigner, much like I do not eat squid. This, I believe, is the crux of the matter.

Without going in too deep about all of the games launching this month, let’s take a look at a few. The Blood of Dawnwalker is directly inspired by The Witcher 3. Onimusha: Way of the Sword sees Capcom continue to flex their dev muscles with a samurai adventure. Control Resonant sees Remedy yet again pushing their creative endeavors ever forward. Of course, it is plausible that a hardcore gaming audience like the one reading my thoughts would be interested in playing the aforementioned games. But do we really want to play them all right now?
And then you have the matter of taste. In this instance I mentioned three action-based narrative adventures. They go about it in different ways, each achieving their goal to varying degrees of success. One may focus more on the moment-to-moment action, another in the exploration, and finally the other might use combat as an excuse to be portray a heavy handed narrative. But what happens then if you are not into any of these games? Nobody likes everything, and that’s a fact.
It is estimated that video game fans only buy about two full-priced games a year. This hard data shows that even when the quality of games across the board is high, that is not relevant at the time of a consumer’s decision-making. You could have the best sports, horror, platformer, action-adventure, and multiplayer game of the decade all in one month, but if the person only likes visual novels, then tough luck. No average gamer should truly care about how many games come out each year.

Last time I checked, apparently Steam had over 20,000 games released on its platform in 2025. When a friend told me that digit in hopes that it would overwhelm me, I instead surrendered to the thought. Just like I do not like black metal or sports, so do I don’t even want to play most of those games by principle. In this hectic world, being reminded of how we will never be able to play every game should not worry us. While we should keep an open mind to any games that could become our next favorite, trying to catch up with every imaginable release is a fool’s errand.
As we navigate one of the busiest months of the year, my humble request is this: don’t care about it. Simply don’t. It is strange advice for someone who wants to support every indie on Earth and wish for all of them to do well, but the truth is that it is unfeasible. Like most things in life, there are winners, and there are losers. As someone who enjoys indies, sure, I encourage you to buy that quirky, small, and cheap game that caught your attention. Or not. But if there is something that you should do, it is not to worry about playing anything as soon as it becomes available. The games will be there when you are ready.