When Resident Evil: Veronica was announced, the teaser trailer played out predominantly in a first-person perspective to keep the big reveal that the character we were following was Clair Redfield, a big reveal. This couple with the fact that Resident Evil Requiem featured both a first and third-person perspective for gameplay that could be swapped between, made it easy to conclude that this might also be the case in the upcoming title. This is something even I concluded when covering the announcement.
Speaking in a Q&A session, the remake’s producer, Yoshiaki Hirabayashi, has put the record straight, stating that “this game will be a third-person game.” There is some sense behind this, as Code Veronica was one of the more action-oriented titles to come out of the tank control era of the survival horror series. This was a game where Clair could dual-wield SMGs after all, even targeting multiple enemies. Resident Evil Requiem split the game before the more horror-oriented segments of Grace, and the more action-oriented Leon segments, with the options even laying out first-person was intended for Grace, while Leon was meant for third.
Hirabayashi stated:
The team behind this remake is the same team that handled the Resident Evil 2 and Resident Evil 4 remakes, so if you looked at the past remakes that this team has created, you can probably sense a certain mindset that we have when we make a game, and that mindset includes preserving those iconic and key aspects of the title. So again, if you look at our work, you can probably get kind of a good sense of what kind of approach we’re taking here, and maybe you can imagine what that might look like for this remake.
He then continued:
So during Resident Evil 2, she was a university student. Veronica takes place about three months after the events of Resident Evil 2. So let’s just think about how that progression or how much change happened in about three months. So again, three months is not a lot of time. Of course, she has had training from her brother, and of course, she survived the incident in Raccoon City, so she’s not going to be the exact same character. But the portrayal of her and her style is going to be in alignment with that timeline and that history that we’re looking at for Veronica.
This brings the title more in line with previous remakes, which take liberties and make updates but, for the most part, stay somewhat true to the source material. Much of the teaser trailer that we saw stays outside of the confines of the original game, so there is still the question of whether the intro of the title will see significant changes, or if these elements were entirely created for the purposes of promotion.
Resident Evil: Veronica will see ClairRedfield travel to Paris in search of her missing brother shortly following the events of Raccoon City. We will get to experience her full ordeal when the game releases in 2027 for PlayStation 5, Xbox Series, Nintendo Switch 2, and PC.
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